If you want to join a kingdom, just follow the rules on this page.
Then e-mail your submission. (Please Scroll Down)
HERE ARE THE JOBS YOU CAN HAVE:
 
Horse Trainer: Have the ability to train/catch human-rideable animals, like horses. You start with five horses/camels. Have 1,500 currency.
Knight: You can gain an extra bonus in your Attack and Defense stats. Have 2,000 currency.
Theif: Has the ability to (occasionally) Steal. Have 1,250 currency.
Mercenary: Can do jobs for other people. Get a boost in Intelligence. Have 1,275 currency
Mage: Powerful in offensive spells. Have a Mage Gem and a boost in Magic stat. Have 1,300 currency.
Messanger: Can be paid by Lords to send messages to other people. Gain a boost in speed. Have 750 currency and a trained horse.
Assasin: Is sent to try and kill someone/thing. Has an Assasin Dagger and 1,250 currency.
Trader: Can trade NPC people stuff. Gets a boost in Intelligence. Have 1,111 Currency.
Preist: Like a Mage, but is used for healing instead. Have a Mage Gem and a boost in Magic stat. Have 1,300 currency.
Tutor: Have a Consience voice that helps them in battle. Can teach NPC people. Have 500 currency and a trained horse.
HERE ARE THE RACES YOU CAN BE:
 
Human: Average Stats.
Avian: Gains flight, does not require food, but loses defensive stat majorly.
Arachnid: Can equip 4 weapons. gains a small amt. of speed, but loses a lot of strength.
Elf: Gains a lot of speed. Can be severely hurt if stomped by a Giant.
Giant: Loses tons of speed, Gains a lot of height.
Gnoll: Gains a lot of strength, but loses a little defense and intelligence.
Mutant: Magic stat skyrockets, but there is a small decrease in all other stats.
Now, for the rules on joining...
 
1) What is your Charecter name?
 
2) What is their Race?
 
3) What is their Job?
 
4) Mail Me!
 
Unless requested by a Lord, you can not join a kingdom of your choice! This is to balance out the population!